![]() Once the app is installed on your iPhone, open it up and allow it to search for your Gear. Start by downloading the Gear S app if you’re connecting a Gear S2 or Gear S3, or the Gear Fit app if you’re connecting a Gear Fit2. Now you’re going to need to pair your Gear watch with your iPhone over Bluetooth. Once the process is complete, the device will restart and you can move onto pairing. Confirm you want to proceed, then let the watch do its thing. Now choose Reset Gear, then tap Factory reset. To do this, go into the Settings app, then select Gear info. If you’ve previously used it with an Android device, you’ll need to restore it so that it’s ready for another smartphone. If it’s brand new, just switch it on and wait for it to start up. (Funny enough, I have had folks with pirated copies approach me for tech support, and the conclusion was scene folks slipping in "additional programs" (probably malware) that was causing the game to break.The first thing you’re going to need to do is prepare your Gear watch. It's just a question I have to ask to get full information, please don't take offense to it. Steam only tells me if your current account owns the full game. Hence the question about piracy, I need to know what you're running to properly tech support you. Switching to 32-bit build will probably fix all the issues, but that's not an option for the Demo on Steam. Which 64-bit version of Windows? XP64, Vista, 7, 8, 8.1, 10, 11?Īlso you didn't answer my question about running the Demo or are you trying to run the full game on another Steam Account.Īnyway, switching the rendering engine to OpenGL will avoid loading the DirectX9 renderer. I'm just trying to narrow down your options and the issue to getting the game to work. No worries, I don't care if you pirated it or not. ![]() My windows is 64 bit, and I'm not Pirating your game.:csgob: There is a 32-bit Demo on our website, but it's is several years and 3 major builds out of date: īeyond that, you can try to figure out why your computer is trying to use 32-bit libraries with a 64-bit program. If it's the demo, you might be able to open the video settings editor and switch the renderer it to use "OpenGL". If it's the full version on Steam, just switch to the 32-bit build: Originally posted by Eric.B:What operating system are you using? And is it 32bit or 64bit?Īre you running the demo, full version of the game on another Steam account, or a pirated version? The final solution is not optimal but would get the game running. Microsoft recommends this one the least, but it shouldn't any issue, as the game is not multi-player. ![]() ![]() The middle fix is the easiest and will get the game running immediately. The first one is a proper fix to your copy of Windows, but some users have trouble with it. dll files, just copy and paste them one folder up where GearCity.exe is.Īlternatively, the 32-bit version of the game should function properly since your OS is trying to use the 32-bit libs. This is probably the easiest method to resolve the issue. Or you can copy the files located in the Redistributables folders of the game next to the GearCity.exe file. This method works about 50% of the time, and mostly it's an issue with German Windows installs. You can try to fight Windows and get the proper VC++ redistributables installed and operating properly. This is an issue with your install of Windows and not the game. If you have a 64-bit OS, it means that your copy of Windows is trying to use 32-bit VC++ redistributables instead of 64-bit redistributables.
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